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Minetest games
Minetest games






minetest games
  1. #Minetest games install
  2. #Minetest games update
  3. #Minetest games mods

#Minetest games mods

Add a short_description to be used by mods (DS).Add minetest.get_objects_in_area (Elias Fleckenstein).Add on_deactivate callback for luaentities (hecks).Add on_rightclickplayer callback (sorcerykid).Add ability to cancel a minetest.after call after it was started (tenplus1).Add support for showing attached objects whilst in first person mode (Jordach).Add support for custom object crosshair image: object_crosshair.png (LoneWolfHT).Add inventory list styling: spacing, slot size, and noclip (v-rob).Darken tabheader background color (Kezi).Avoid drawing clipped out formspec elements (EvidenceB).Make dropdowns optionally return event based on index, not value (v-rob).Add set_focus to initially focus elements (v-rob).Add gradients and borders to FormSpec boxes (v-rob).Make bgcolor tint button background images (Hugues Ross).Add minimap and compass HUD elements (Pierre-Yves Rollo, Jean-Patrick Guerrero).Add 3d model formspec element (Jean-Patrick Guerrero, SmallJoker, Thomas-S).Add sound effect style option (Pierre-Yves Rollo).Improve layout of main menu 'local' tab (Paramat).Main menu: Add clear button and icon for search input (Andrey).Add open user data button to main menu (rubenwardy).ContentDB: Use icons for buttons (Zughy).ContentDB: Add overwrite dialog when content is already installed (rubenwardy).

#Minetest games update

  • ContentDB: Add dependency resolution, update all, and download queues (rubenwardy).
  • Allow configuring block disk and net compression.
  • Change crosshair when pointing to objects ("X" shape by default) (LoneWolfHT).
  • Disable object selectionboxes by default (LoneWolfHT).
  • Semi-transparent background for nametags (Zughy, rubenwardy).
  • Mapgen Flat: Add caverns, disabled by default (Paramat).
  • Add 'ores' global mapgen flag (Paramat).
  • Freely bindable mouse buttons (only via nf for now: KEY_LBUTTON, KEY_MBUTTON, KEY_RBUTTON) (ANAND, Markus Koch).
  • Make 'place' and 'dig' keys freely configurable (only via nf for now: keymap_place and keymap_dig) (ANAND, Markus Koch).
  • Run the executable found in the bin/ folder. Submit an issue for anything you're missing, or get the source code and dig into it yourself.Įxtract the zip package somewhere.
  • The engine is open source and transparently developed.
  • You can find help with any problems on our forums or IRC channels.
  • There are over 1,000 open source mods on our forums which are ready to be used, adapted or learned from.
  • Publish your mods on the forums, and contribute to others' mods.
  • Use the same Lua API to make mods for any Minetest-based game.
  • No need to worry about tricky voxel rendering or networking instead, write scripts to add items and control game play.
  • Create your own voxel game using our Lua API.
  • #Minetest games install

    Choose from many different fast map generators included in the engine, or install one as a mod.Not happy with the look of the textures? Change them!.Play by yourself, locally with your friends, or online with dozens of players on a server.You can mine 31,000 blocks down, or build 31,000 blocks up. Just download a game or connect to a server. You could survive in a harsh environment, build creatively, or fight other players.








    Minetest games